In search of a kindred spirit

From the School Psychologist "Marilla", she demanded presently, "do you think that I shall ever have a bosom friend in Avonlea?" "A--a what kind of friend?" "A bosom friend - an intimate friend, you know - a really kindred spirit to whom I can confide my inmost soul. I've dreamed of meeting her all my life. I never really supposed I would, but so many of my loveliest dreams have come true all at once that perhaps this one will, too. Do you think it's possible?" (Anne Shirley, Anne of Green Gables). When I was a girl I would read Anne of Green Gables over and over again. The adventures of Anne, Diana and Gilbert of Avonlea captivated me and the angst and joy of their relationships seemed to leap off the pages inviting the search for my own kindred spirit. So it was perhaps no surprise that recently I found myself mesmerised one afternoon observing two…

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Games-based learning: creative steps to a digital future

Digital game playing is increasingly popular among teenagers and adults today. Engaging graphics immerse players in virtual worlds where the challenge to ‘level up’ can be simultaneously pleasurable and frustrating. The creativity and technological skills required for the design and development of games are admirable, complex and now serious international business for those who have them. Yet, as our School’s 2010 Education Futurist, Professor Erica McWilliam, asserts, “creativity is everybody’s business and creativity turns into employability”.

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It’s not me, it’s you.

This reversal of George Costanza’s patented break-up line sums up the premise of this article: that effective communication is not about the “me” in a situation, it’s about understanding and accommodating the “you” by a process of what could be considered strategic or pre-emptive empathy. This is not the Clintonesque, hand-on-heart, “I feel your pain” variety of empathy we get from those on the hustings; rather it is a process of disciplined imagining which enables writers and speakers to communicate effectively with their readers and listeners.

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Building a judgement scaffold

Like many people, I was recently alerted to the phenomenon of 'planking' – the act of lying flat like a plank and capturing it in a photograph. I was grappling with how such a basic physical pose could cause an injury, let alone a death. Once I had established that it is the location of the 'performance' that is the important factor, and that the first reported death occurred from a sixth floor balcony rail planking attempt, I began to see how judgement and circumstance could blend, and things could all go wrong.

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