Games-based learning: creative steps to a digital future
Digital game playing is increasingly popular among teenagers and adults today. Engaging graphics immerse players in virtual worlds where the challenge to ‘level up’ can be simultaneously pleasurable and frustrating. The creativity and technological skills required for the design and development of games are admirable, complex and now serious international business for those who have them. Yet, as our School’s 2010 Education Futurist, Professor Erica McWilliam, asserts, “creativity is everybody’s business and creativity turns into employability”.